

"You okay?" "You okay?" the awful voice in front of him mimicked. "Colonel?" It was Vance's voice, echoing through the tunnel from behind him. "Let me see you." "Hot hot hot" It occurred to him that it might really be an old woman, fallen down here and gone crazy in the darkness. "Praise the Lord" "Step into the light," Rhodes said. In about five seconds it had burrowed halfway into the earth.Īnd the light caught something: a figure, jerking in and then out of the beam, way down at the far end of the tunnel. It flung itself to the floor, began to frantically dig itself down with feet and fingers, throwing damp dirt backward upon Rhodes. The thing abruptly turned and, its eyes shielded and back bowed with a dowager's hump, scurried away from Rhodes down the tunnel. "Naughty boy" the thing shrieked, throwing up one arm over its face and the other swinging viciously at Rhodes. "God chews up liars and spits 'em out Who is it?" "I don't know," he said, and he began to back away again.

And first of all, she had to be found-he hoped by himself and not by Stinger. There was no way to know what its intent and capabilities were until Daufin explained why it was after her.

Heading where, and for what reason? If Stinger was digging tunnels like this one under the entire town, then it was either wasting a lot of energy or preparing for a major assault. Maybe it was the sound of something digging, or the sound of a massive thing moving through an already-dug tunnel. The noise seemed to be coming from somewhere to his left. Little scurryings of fear ran in his belly. Or a subterranean bulldozer, he thought grimly. It ceased after a few seconds-and then there it was again, a rumbling like a subway train somewhere beyond the walls. There was a distant rumbling noise, and a slight vibration in the tunnel floor. An old woman's voice, singing: "Jeeesus loves the little chillllldren, allllll the chillllldren in the worrrlllld." "Who's there?" Rhodes called. Who's the guardian?" It was the question that Vance had told Rhodes the Dodge Creech creature had asked, and now the colonel knew for sure it was no crazy old lady down there in the dark.Īnd then a voice. "God don't like naughty boys," the old woman's voice answered. He sensed a figure, standing just beyond the light. There's no story to speak of or any other historical fluff that the franchise is known for."I'm Colonel Matt Rhodes, United States Air Force" he said. It was originally designed for mobile and, for a mobile game, the graphics are stunning. The game's one saving grace is that the production value is high. the game turns into a grind of training, building and micro transactions with very little incentive to keep playing. So all the resources that you gain by winning a battle are mostly muted by the fact that you lose your army afterwards anyway. During battles, for instance, soldiers that you've trained are only good for one battle, whether you win or lose. This isn't too far from other games of this ilk but Castle Siege is a little obnoxious about what it lets you keep.

You can speed up literally anything with gold, from building buildings to training an army. You can earn some gold in game by building certain builds and creating roads for trade as well as warring with other players, but the fastest way to accumulate gold is to buy it with real world money. But some of us aren't that patient, so Age of Empires introduces gold a currency that can be spent to speed up the clock. Since the game was made for mobile, the idea is that a player should check once in a while through out the day and start new projects building or manage their slowly accumulating resources. That is, making anything will cost an amount of in game resources (wood, food and stone in Age of Empires) as well as minutes and hours worth of real world time. Game play models a real time building game model.
#Zoo empire free download full version series#
It's a classic cash grab preying on long time fans of the series hoping for more to come. Age of Empires Castle Siege, however, is not a free to play made correctly. In the past it meant 'terrible game' but in recent years the payment model has gained the trust of fans for producing great games that you don't necessarily have to throw money at in order to succeed. The next iteration in the popular Age of Empires franchise as a free to play, but not the best.įree to play means a lot of different things to a lot of different people.
